Housed in the School of Visual Arts and Design (SVAD), the Emerging Media MFA - Animation and Visual Effects track is a specialized program designed to emulate the professional and independent studio environment, providing opportunities to assume an artistic leadership role. The principal emphasis is placed on narrative film structure and the entrepreneurial aspects of animation as related to independent filmmaking, studio employment, and job creation.
Designed to prepare students for careers in animation, courses provide an understanding of the collaborative function of a commercial studio during the first-year production courses. In addition, students develop their unique style of independent filmmaking during preproduction and production of their thesis film over the duration of the three-year program. Opportunities are available to co-direct a team of undergraduate Character Animation students, adding toward our canon of award-winning films. Labs and studios are equipped with the same industry-standard software and hardware used in professional studios.
Students desiring admission to the Emerging Media MFA - Animation and Visual Effects track should be primarily interested in the opportunity to create their own animation and/or visual effects thesis. In this program students are encouraged to develop their visual storytelling skills while using a variety of animation and visual effects techniques, including traditional hand-drawn, stop motion, 2D computer, and 3D computer animation.
Applicants should have an undergraduate degree in animation, visual effects, emerging media, art, film, theater, computer science, graphic design, illustration, creative writing, mass communications, game design, or related field and must demonstrate, through a portfolio of work and writing, that they are currently proficient and successful in the Animation art form.
The Emerging Media MFA - Animation and Visual Effects track is a competitive program whereby students receive the best instruction from professors who have had extensive professional industry experience and connections. Drawing on the expertise of the current faculty, graduates are well qualified to enter the teaching and academic professions. SVAD graduates have a competitive edge for greater opportunities within the animation, visual effects, and simulation industries.
The Animation and Visual Effects track in the Emerging Media MFA program is a full-time three-year program (six full-time semesters excluding summers in most instances) and students must progress through the program by taking required classes in particular semesters. The program requires a minimum of 60 credit hours including a thesis project. All courses must be approved by the Graduate Program Director. The thesis consists of producing a short film and thesis document
Total Credit Hours Required: 60 Credit Hours Minimum beyond the Bachelor's Degree
Graduate students must maintain a 3.0 or better GPA in all course work to complete the program.
Track Prerequisites
Applicants to the MFA program normally must hold an earned bachelor's degree in one of the areas below or equivalent and must have exhibited, through a portfolio of work or writing that they are currently proficient and successful in the Animation art form.
Degree Requirements
Required Courses
48 Total Credits
- Complete the following:
- DIG5439C - Script and Story Development for Animation and Visual Effects (3)
- DIG5865 - The History of Animation and Visual Effects (3)
- DIG5386C - Animation and Visual Effects Production I (3)
- DIG5366C - Animation and Visual Effects Production II (3)
- DIG5378C - Editing for Animation and Visual Effects I: Theory and Production (3)
- DIG5385C - Visual Effects for Animation and Live Action I (3)
- DIG5387C - Visual Development and Design for Animation and Visual Effects (3)
- DIG6379C - Editing for Animation and Visual Effects II: Practical Editing (3)
- DIG6365C - Media and Music for Animation and Visual Effects (3)
- DIG6388C - Animation and Visual Effects Production III (3)
- DIG6384C - Directing for Animation and Visual Effects (3)
- DIG6389C - Animation and Visual Effects Production IV (3)
- DIG6377C - Visual Effects for Animation and Live Action II (3)
- DIG6866C - Technical Problem Solving for Animation and Visual Effects (3)
- FIL5800 - Research Methods in Film and Digital Media (3)
- DIG6397C - Animation and Visual Effects Production V (3)
Thesis
12 Total Credits
- Complete all of the following
- Earn at least 12 credits from the following:
- DIG6971 - Thesis (1 - 99)
- The thesis consists of a short film production and thesis document. The final oral review before the supervisory thesis committee occurs at the end of the sixth semester. At the same time, the graduate student presents a short film production. Students are required to submit an electronic version of the thesis to the UCF College of Graduate Studies. After approval by the UCF College of Graduate Studies, the UCF Library will add it to its archives and make the electronic version of the thesis accessible on the web. The required thesis is created during the independent learning experience in the degree program.
Grand Total Credits: 60
Application Requirements
Financial Information
Graduate students may receive financial assistance through fellowships, assistantships, tuition support, or loans. For more information, see the College of Graduate Studies Funding website, which describes the types of financial assistance available at UCF and provides general guidance in planning your graduate finances. The Financial Information section of the Graduate Catalog is another key resource.
Fellowship Information
Fellowships are awarded based on academic merit to highly qualified students. They are paid to students through the Office of Student Financial Assistance, based on instructions provided by the College of Graduate Studies. Fellowships are given to support a student's graduate study and do not have a work obligation. For more information, see UCF Graduate Fellowships, which includes descriptions of university fellowships and what you should do to be considered for a fellowship.
- Full-time Student: $90 per term
Course Schedule
The Emerging Media MFA -Animation and Visual Effects track is a full-time, three-year cohort program that requires students to abide by the following course sequence. Students must remain with their cohort in order to remain in good academic standing and graduate within the three -year program of study.
Year 1
Fall: 12 Credit Hours
- DIG 5439C - Script and Story Development for Animation and Visual Effects 3 Credit Hours
- DIG 5865 - The History of Animation and Visual Effects 3 Credit Hours
- DIG 5386C - Animation and Visual Effects Production I 3 Credit Hours
- DIG 5387C - Visual Development and Design for Animation and Visual Effects 3 Credit Hours
Spring: 9 Credit Hours
- DIG 5366C - Animation and Visual Effects Production II 3 Credit Hours
- DIG 5378C - Editing for Animation and Visual Effects I: Theory and Production 3 Credit Hours
- DIG 5385C - Visual Effects for Animation and Live Action I 3 Credit Hours
Year 2
Fall: 12 Credit Hours
- DIG 6379C - Editing for Animation and Visual Effects II: Practical Editing 3 Credit Hours
- DIG 6377C - Visual Effects for Animation and Live Action II 3 Credit Hours
- DIG 6388C - Animation and Visual Effects Production III 3 Credit Hours
- FIL 5800 - Research Methods in Film and Digital Media 3 Credit Hours
Spring: 9 Credit Hours
- DIG 6384C - Directing for Animation and Visual Effects 3 Credit Hours
- DIG 6389C - Animation and Visual Effects Production IV 3 Credit Hours
- DIG 6365C - Media and Music for Animation and Visual Effects 3 Credit Hours
Year 3
Fall: 9 Credit Hours
- DIG 6866C - Technical Problem Solving for Animation and Visual Effects 3 Credit Hours
- DIG 6971 - Thesis 6 Credit Hours
Spring: 9 Credit Hours
- DIG 6575C - Animation and Visual Effects Production V 3 Credit Hours
- DIG 6971 - Thesis 6 Credit Hours